Testing Leap Motion controller for hand tracking and hand physics inside the Unity editor (play mode). Deploying to HoloLens 2 takes a few minutes each time and a specific process to prevent errors. Less deployments is better, especially if you just want to tweak something small.
- Unity 2018.4.24f1
(2019.3.15f1 works too)
- MRTK v2.4 + Hand Physics Extension
- Leap Motion SDK + Core Assets 4.4.0
- HoloLab Inc’s LeapMotionInputForMRTK: https://github.com/HoloLabInc/LeapMotionInputForMRTK
- One backwards dusty hat guy