Handsfree Omnidirectional VR Motorcycle Simulation

A prototype handsfree SteamVR simulation created in Unity for testing weight distribution and wearability of custom VR helmet(s). The user controls the speed and direction of a virtual motorcycle using the gyroscopic sensor in a Vive VR headset or cell phone via RiftCat. Developed for and in collaboration with Cyreana Foulk and Chris Foulk.