My name is Lenny Evans. I design and develop interactive prototypes, training simulations, and 3D games for Oculus Quest 2, HoloLens, HoloLens 2, Magic Leap, PC, and other emerging headset platforms using the Unity game engine. Reach out to me on LinkedIn if you are looking for help with a project.
I’m a Virtual Reality (VR) and Augmented Reality (AR) prototyper, developer, design engineer, and R&D generalist. I have many areas of interest including human computer interaction, simulations, serious games for education, electronics, robotics, video games, game engines, sensors… If it has electricity, code, or programmable art assets I’m building it or taking it apart.
I am also a former lead developer from The Center for Modeling and Simulation/Virtual Humans in Synthetic Societies Lab (now The Center for Simulation and Synthetic Humans) at the University of Texas at Dallas.